Sunday, 11 October 2015

GAMEPLAY AND INTERACTIVITY - MAP, STORY BOARD AND ONE SHEET. WEEK_03_

THE MAP - GAME LEVEL DESIGN 


A sci fi landscape, with a research facility in the side of the rock face, due to the crews investigatory efforts. 


destroyed and in ruin, as a captain awakes to find the crew gone and the base destroyed. 


I wanted to create a landscape that was sci fi orientated, and I also wanted to have some sort of base or facility in the level as well, so there is some added variety. 



starting from the bunker rooms to the elevator pipe system and then into the open landscape. 


STORY BOARD 


The story board takes the process of my map level design and shift the view to first person as this is what the game will be played in. I tried to make sure i visualized the aspect on the map in the POV view.




ONE SHEET 




With the one sheet I was able to construct a sci fi game of my choosing and explore some of the aspect associated with it, for example the main character, story and the mechanics. This also helped me to visualize the landscape better and the thing that could happen within this more thoroughly as I had come up with a story to the world. 

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