Saturday 28 November 2015

GAMEPLAY AND INTERACTIVITY - FEEDBACK NOV 27


SOME INITIAL FEEDBACK FROM MILESTONE 27TH NOVEMEBER

After the milestone of the November 27th some class mates played my game and reviewed it so I could make changes and improve upon it for final hand in.

The feedback was very helpful and I took it upon me to fix the problems they had suggested. Main issues were lighting in terms of where to go, and finishing up some scripted events. I will add a key to open a door on the lower section of the level, and make the lighting obvious so you pick the key up before jumping down to the second level.

Positives of the level were the aesthetical design, and the sci fi atmosphere of the level.
Which I was going for.



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